/************************************************************************

								Heroes IV
					  Copyright 2000, The 3DO Company

	------------------------------------------------------------------
  						 spell_level.h

	$Header: /heroes4/spell_level.h $

	$NoKeywords: $

 ************************************************************************/

#if !defined( SPELL_LEVEL_H_INCLUDED )
#define SPELL_LEVEL_H_INCLUDED

#if _MSC_VER > 1000
#pragma once
#endif // _MSC_VER > 1000

// ------------------------------------------------------------------------------
// t_spell_level enum
// ------------------------------------------------------------------------------

enum t_spell_level
{
	k_spell_level_1,
	k_spell_level_2,
	k_spell_level_3,
	k_spell_level_4,
	k_spell_level_5,

	k_spell_level_count,
};

#endif // !defined( SPELL_LEVEL_H_INCLUDED )
